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November 19, 1998 • Microsoft Windows • •: November 19, 1998 •: November 27, 1998 • PlayStation 2 • •: November 11, 2001 •: November 30, 2001 • OS X, Linux • • WW: February 14, 2013 Mode(s), Half-Life (stylized as HλLF-LIFE) is a developed by and published by for in 1998. It was Valve's debut product and the first in the. Players assume the role of, who must fight his way out of a secret research facility after a teleportation experiment goes disastrously wrong, fighting enemies and solving puzzles.
Unlike many other games at the time, Half-Life features no; the player has uninterrupted control of Freeman, and the story is told through seen through his eyes. Valve co-founder said the team had wanted to create an immersive world rather than a 'shooting gallery'.
The game's,, is a heavily modified version of the licensed from. Half-Life received acclaim for its graphics, realistic gameplay, and seamless narrative. It won over fifty PC 'Game of the Year' awards and is often considered one of the. It influenced first-person shooters for years after its release; according to, the history of the genre 'breaks down pretty cleanly into pre- Half-Life and post- Half-Life eras.' Half-Life had sold eight million copies by November 16, 2004, and 9.3 million copies by December 2008.
It was to the in 2001, and and in 2013. It was followed in 2004 by a sequel,. Main articles:,, and Two by outside developer have been released for the PC version: (1999) and (2001).
The former returns the player to Black Mesa during the events of Half-Life's storyline, but this time from the perspective of, one of the Marines in the sent to cover up evidence of the incident. It introduced several new weapons, new, both friendly and hostile and new, previously unseen areas of the facility. The expansion is shorter than Half-Life, having 11 chapters to the original's 19. Blue Shift returns the player to Half-Life's Black Mesa timeline once more, this time as, one of the facility's security guards. The expansion was originally developed as a bonus mission for the canceled Dreamcast version.
Crawdad Text Analysis Software here. Blue Shift came with the, that gave the player the option to update the look of Half-Life, Opposing Force, and the new Blue Shift content. Blue Shift had relatively little new content compared to Opposing Force: aside from a few variations on existing models, all content was already present in the original Half-Life. Was another expansion by Gearbox, released only as an extra with the version of Half-Life.
The add-on featured cooperative gameplay in which two players could solve puzzles or fight against the many foes in the Half-Life universe. In 2000, a compilation pack titled the Half-Life: Platinum Pack was released, including (with their respective manuals) Half-Life,,,. In 2002, the pack was re-released under the new titles Half-Life Platinum Collection and Half-Life: Generation. These new iterations also included the expansion pack; though if registered on Steam,, as well as and were also included. In 2005, Half-Life 1: Anthology was released, containing -only versions of the following games on a single: Half-Life,,, and. Main article: To experience firsthand the processes mod-makers would have to go through with the new engine, Valve Half-Life (dubbed Half-Life: Source) and Counter-Strike to their new. Half-Life: Source is a straight port, lacking any new content or the Blue Shift High Definition pack.
However, it does take advantage of for more realistic water effects, as well as Half-Life 2's realistic physics engine. They also added several other features from Half-Life 2, including improved dynamic lightmaps, vertex maps, ragdolls, and a shadowmap system with cleaner, higher resolution, specular texture and normal maps, as well as utilization of the render-to-texture soft shadows found in Half-Life 2's Source engine, along with 3D replacements in place of the old 16-bit color prerendered bitmap skies. The Half-Life port possesses many of the Source engine's graphical strengths as well as control weaknesses that have been noted in the Source engine. Later updates added a options, support for OS X and Linux, an optional high-definition texture pack, among other improvements. Half-Life: Source is available with special editions of Half-Life 2, or separately on.
Half-Life: Source has been criticized for not fully utilizing many of the features of the Source engine found in Half-Life 2, as it still uses textures and models from the original game. In response to this, a third-party mod remake called was developed. The first part of the Black Mesa modification was released on September 14, 2012, with the second promised to be coming later. On June 10, 2005, Valve announced through their Steam update news service an upcoming port of Half-Life Deathmatch, the multiplayer portion of the original game, much in the same fashion as the earlier released Half-Life: Source. No exact release date was given, simply the words 'In the coming weeks.' On July 2, 2005, Half-Life Deathmatch: Source was released.
Third-party mods [ ]. Main article: From its release in 1998, Half-Life saw fervent support from independent game developers, due in no small part to support and encouragement from Valve Software., the level-design tool used during the game's development, was included with the game software. Printed materials accompanying the game indicated Worldcraft's eventual release as a retail product, but these plans never materialized. Valve also released a, enabling developers to modify the game and create.
Both tools were significantly updated with the release of the 1.1.0.0. Many supporting tools (including texture editors, model editors, and rival level editors like the multiple engine editor ) were either created or updated to work with Half-Life. The Half-Life software development kit served as the development base for many mods, including the Valve-developed and Deathmatch Classic (an updated version of ). Other mods such as Counter-Strike and ( DOD) began life as the work of independent developers (self-termed 'modders') who later received aid from Valve. Other multiplayer mods include,,,,, and. • 'Reviews • Half-Life'..
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