Skill Building Pro Programme

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Skill Building Pro Programme

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Developing strong word processing skills has never been easier and more fun. Skill Building Pro is a fully integrated text and software program that includes 60 lessons of instruction as well as self-paced writings, drill practice, timed writings with error diagnostics, games for building skill, and a word processor. Skill Building Pro (with CD-ROM and User's Guide) [Ronald D. Johnson, Walter M. Sharp] on Amazon.com. *FREE* shipping on qualifying offers. Developing strong word processing skills has never been easier and more fun. Skill Building Pro is a fully integrated text and software program that includes 60 lessons of.

Skill Building Pro Programme

Sprout Pro by HP Educators and policy-makers know that personal technology and broadband access are game-changers when it comes to improving outcomes for students – but far too many of the schools they attend lack the resources to provide them. But for students who face significant challenges in their home lives, access to technology inside the classroom can help bridge the.

It’s one of the reasons why HP, a, announced today it will launch a long-term HP Chromebook x360 Education Editiontechnology partnership with the Graham School, a program of the nonprofit. HP is gifting each of the students and their teachers with top-of-the-line convertible laptops and outfitting the school’s basement into a 21 st Century “maker” lab with an that features a Dremel 3D printer and the innovative immersive workstation. These technologies will not only help teachers improve their skills, gain time back in the classroom and draw from a wider variety of teaching tools, it’s also set to benefit the students who need the most support: the 300 at-risk students from socio-economically challenged neighborhoods the New York City metropolitan area and often have huge gaps in their education due to poverty, addiction, foster care and other hardships. “By empowering every student and teacher with personal technology, it opens up a new possibilities for collaboration and skill-building for the future,” said Gus Schmedlen, head of HP’s education vertical. “They will be entering a workforce where to be successful, they’ll need to work collaboratively and be able to transition from the analog to the digital worlds seamlessly. This gift aims to shrink the achievement gap and offer opportunities to come out of school with these skills in hand.” Moving the project forward The donation from HP isn’t just a corporate “feel-good” moment for the Administrators and officials from the Graham School and Greenburgh-Graham Union Free School District gathering to mark HP's technology gift.company and the brand – HP is in it for the long haul. It has partnered with Hewlett-Packard Enterprise,, Intel and to ensure the success of the tech overhaul, including offering change management consulting, professional development and training, and ongoing support.

“They are going from a technology drought to a very rich, collaborative environment,” Schmedlen said. “This is a long-term relationship for HP.” HP, in turn, will study the effects of the technology interventions with a rigorous longitudinal study that aims to track and report how student performance changes over time, and also determine if there are school-wide lifts in standardized test scores, graduation rates, college acceptances and other measurable improvements. “Because each student will have a digital footprint, we can collect evidence and learn where they are strong and where they might need more help,” Schmedlen said. “By going from analog learning to digital, we can use data to create predictive intelligence to improve student outcomes.” The Graham SchoolThe Hamilton connection HP’s technology donation was the result of outreach by Honorary Chair to HP Chief Marketing Officer. “I have seen a lot of corporate donations, but this is different,” Miranda said.

“The HP team has created an implementation plan that will upgrade the school’s infrastructure to support the new technology, train teachers in the software, and develop metrics that will be measured over time, in addition to the donation of the most up-to-date tech. First place team for Office Print Relevance track: Delaware State University Driving systemic change to increase the number of women and people of color working in the technology industry – especially in leadership roles – has long been a part of HP’s Silicon Valley legacy. Diversity and inclusion propel dynamic ingenuity at the highest levels of the company, helping HP win in the marketplace while creating lasting impact in the industry and beyond. With diversity at our core, HP aligns our words with real actions – including embracing new, creative ways to become the employer of choice for women and underrepresented groups in technology.

The is a perfect example of this. Launched earlier this year to reflect the messages in our, this new business-case competition embodies our commitment to investing in our future workforce by engaging university students capable of reinventing the landscape.

Cultivating new and diverse talent pipelines First place team for PC Services Innovation track: Xavier University of LouisianaHP partnered with the to provide over with a chance to participate in the competition, which challenged participating teams to submit a written business plan and qualified them for a chance to present to HP senior leaders. 17 HCBU campuses submitted plans across two tracks – PC Services Innovation and Office Print Relevance. Throughout the challenge, student teams showcased their talent to HP executives, including the business challenge executive sponsors Bill Avey, General Manager & Global Head of Personal Systems Services, Tom Saathoff, Head of Strategy & Portfolio Management for Managed Print Services, and Darren Needham-Walker, Head of Worldwide Office Printing Solutions Marketing. Student team members also learned about internships and full-time career opportunities with HP. What, exactly, were these students competing for? The winning teams scored visits to three HP campuses – including Boise, Vancouver and HP headquarters in Palo Alto. In addition, they will meet and present their projects to Chief Diversity Officer Lesley Slaton Brown, members of HP’s Executive Leadership team, hiring managers, and others.

Teams will tour HP Labs, visit the original offices of HP Founders and the HP Garage where the company’s legacy began. Fields Jackson, Executive Director of the National HBCU Business Deans Roundtable and CEO of Racing Toward Diversity magazine, helped bring the competition to life. He partnered with HP to enable the National HBCU Business Deans Roundtable further its primary goal: to better prepare students for the workforce while equipping them with opportunities to participate in real-world business initiatives. “The National HBCU Business Deans Roundtable works to cultivate strategic partnerships with corporate companies like HP, providing essential tools and resources to prepare students during their university and post-graduation careers,” said Jackson. “With HP’s pioneering history in technology and passion for diversity and inclusion, it was an easy decision for the National HBCU Business Deans Roundtable to put its resounding support behind this new program.” Honoring the HP HBCU Business Challenge winners At the end of November, HP announced the winners from each of the challenge tracks.

Each winning team displayed new knowledge in their business plans, along with out-of-the box thinking and disruptive recommendations that could help HP drive Office Print Relevance and PC Services forward. And the winners are: • First place team for PC Services Innovation track: Xavier University of Louisiana Team members: Janelle Jones, Aaliyah Young, Cydney Stevenson, Alaina McClue Business Plan Submission: These students created a Device as a Service (DaaS) solution for the education vertical market, including new features that would bring more customizable technology to classrooms for teachers and students alike. • First place team for Office Print Relevance track: Delaware State University Team members: Kyron Bonner, Nyla Obey, Emma Pollock, Justin Thompson, Nicholas Henry Business Plan Submission: This team developed a plan for an HP Smart Printer to make printing relevant for millennial decision makers, including enhancements to make it dynamic, intelligent, simple and secure.

At the end of the three month challenge, participants emphasized the importance of this growth opportunity. HP executives provided mentorship throughout the process, and were impressed with how the teams performed. “As an executive sponsor of the HP HBCU Business Challenge, the journey was transformative for the students as well as the HP employees who participated,” said Bill Avey. “We can’t wait to continue with this challenge in the years to come – not only because it allows us to connect with university talent, but because it helps HP cultivate our hiring pipeline on our reinvention journey.” HP constantly looks for new, creative ways to build diverse talent pipelines across industries.

We want everyone, everywhere to know that HP is hiring – and that talent is our only criteria. The HP HBCU Business Challenge demonstrated progress toward accomplishing this goal, inspiring tomorrow’s leaders along the way. ESports is the latest phenomenon engaging the next generation of students. The rise of eSports has been meteoric with revenues expected in the $100B range globally this year alone. In fact, more millennial males watch eSports than traditional spectator sports like baseball or hockey, according to a conducted by Newzoo, an eSports market research firm, and it is expected that the global fan base of eSports will exceed 500 million by 2020. This is a white-hot arena, and higher education has taken notice. Today in Pennsylvania, of Science and Technology announced an all-new arena to support its first and only varsity sport: eSports.

Powered by, this state-of-the art arena will support its three varsity teams competing in Overwatch®, League of Legends™ and Hearthstone™, as well as more casual gamers from the university and local communities. Harrisburg University president Eric Darr announced that the would become the official arena for the institution’s varsity eSports team.

“The growing phenomenon of eSports has captured the hearts and minds of avid gamers and spectators around the globe,' said Darr. “We are enthusiastic about our chances of becoming a major player in the world of collegiate eSports with the unveiling of this new arena.” Like the new Harrisburg University arena, campuses all over the world have created intercollegiate eSports teams. This is why HP created the OMEN Gaming Arena for Higher Education reference designs, offering campuses a variety of arena configurations from 20 seats to over 100, all pre-configured to create an exceptional fast, but level playing field for pro-level competitive eSports.

These collegiate arenas complement and all of our industry-leading OMEN gaming gear. Gaming is quickly becoming a keystone for the Campus of the Future In higher education, the office of student affairs has become a crucial driver of improved student success. ESports arenas – whether casual or professional-level – provide campuses with a modern facility to engage gamers of all abilities, while keeping students engaged in the campus community. Moreover, many campus eSports arenas are also open to public use, increasing community engagement, especially with local youth. Community engagement is what drove Harrisburg University to choose the Whitaker Center as the marquis venue for the new arena.

“Whitaker Center is the “crown jewel” of downtown Harrisburg, the bustling state capitol of Pennsylvania, and is an ideal location for showcasing eSports events and HP’s state-of-the-art gaming technology,” said Ted Black, President and CEO of the Whitaker Center. “Our collaboration with HP and Harrisburg University will be a beacon to attract fans and players from every corner of the eSports world. This one-of-a-kind venue represents a seismic change for collegiate eSports!” Gaming innovation delivered through strategic collaborations with D&H and Intel ® One critical lynchpin of the project’s planning and success to date has been the expertise of D&H Distributing, a leading international technology distributor.

HP and D&H have collaborated to bring more innovation to campus eSports through unique programs which help institutions design, configure, deploy and manage eSports arenas throughout the United States and Canada. “D&H is proud to be aligned with great local names such as Harrisburg University and the Whitaker Center, plus global technology brands HP and Intel ®,” said Dan Schwab, Co-CEO at D&H Distribution. “We are excited to be a part of this incredible eSports explosion, and what better way to do so than by helping accelerate adoption and visibility less than two miles from our corporate offices.” Another essential partner has been Intel ® – a leader in eSports and PC gaming performance. From the high performance Intel® Core™ i7 processors to the Intel® Optane™ SSD 900P Series acceleration technology, Intel ® has been an indispensable partner in engineering next-generation gaming and eSports experiences. Their support of the OMEN Collegiate eSports Arenas has fueled even more innovation, as their experienced team helps optimize loadouts, networks, graphics and synchronization to ensure the best gaming experiences possible.

The new eSports arena at Harrisburg University signals a new direction in higher education. We look forward to partnering with many more institutions in the coming year to bring eSports to campuses all over the world.

To learn more about HP’s commitment to higher education and gaming, visit hp.com/hied, and follow and the hashtag. HP was born on a university campus. Our founders Bill Hewlett and Dave Packard met while attending the Stanford University School of Engineering where Bill’s graduate project, a resistance-capacitance oscillator, became the company’s first product. Even today, HP’s headquarters sits on Stanford University-owned land.

Since our founding, HP has been committed to scientific inquiry and a research mindset first formed at Stanford. Higher education is an important part of our DNA. From community colleges to research universities, the purpose of higher education is to provide knowledge and skills to students, while producing research and scholarship. While these institutions differ in scale, resources, curricula and mission, they share a common set of challenges: student success, academic reputation, operational efficiency, and security and risk management.

Today at the in Philadelphia, HP announced our Campus of the Future framework to meet the growing challenges of higher education and break through the frontiers of instructional innovation and research. The strategic framework was created to improve student success, mitigate risk, increase accessibility and enhance teaching, learning and research for institutions across the world. The framework migrates from the device-based approach first used with Gen Xers.

Based on learnings from those earlier implementations, the Campus of the Future framework is designed for today’s millennials to encompass maker spaces, virtual reality and design labs, and fabrication facilities. Our goal is to help build a future of next-generation experiences for students while equipping them with technology to pursue their passions – whether it be in particle physics or drama. As part of this initiative, I’m pleased to introduce immersive computing applied research at elite universities, and new solutions and procurement technologies specifically suited for higher education institutions. Announcing the HP Applied Research Network: Insights for the Campus of the Future As part of our applied research with university partners, HP and Yale University released a research report, “,” which chronicles the research findings from an interdisciplinary research project at the university.

Building on the success of the Yale University Blended Reality research, HP also announced the expansion of applied research on campuses to explore the most effective and impactful use cases in virtual reality, augmented reality and 3D printing. From holographic teleportation to accessibility, elite colleges and universities including Dartmouth College, FIU College of Communication, Architecture + The Arts Miami Beach Urban Studios, Gallaudet University, Hamilton College, Harrisburg University, Harvard Graduate School of Education, Lehigh University, Syracuse University, University of San Diego, and Yale University will provide direct input into HP’s Campus of the Future architecture. Announcing HP Campus Foundry EDUCAUSE lists innovative learning spaces as a Top Strategic Technology for 2017 and we absolutely agree. Now, universities can create amazing, immersive and engaging learning spaces powered by HP. Newly announced HP Campus Foundry epitomizes creativity and innovation, combining HP Multi Jet Fusion 3D Printers, HP Indigo digital presses and HP DesignJet large format printers. These technologies enable campuses to fabricate 3D molecules, building prototypes, GIS maps of campus or print custom runs of student dissertations. Announcing HP OMEN eSports Arenas for Higher Education Student Affairs (SA) is an essential function of campus leadership and is focused on helping students develop necessary skill sets, while keeping them engaged in the campus community.

ESports is the latest phenomenon engaging the next generation of students. Online gaming is now a televised sport, and campuses all over the world now have intercollegiate eSports teams. HP announced the advanced HP OMEN eSports Arenas to bring gaming to the next level on campus.

Whet her students are a sponsored gaming pro or a first-year student taking a break from homework, HP OMEN delivers the goods. Universities can give their students pro-level eSports experiences using OMEN PCs and HP designed arenas, and take on rival schools in Overwatch™ or League of Legends™ using state of the art gaming tech designed for universities. Announcing HP2B for Higher Education: an all-new shopping and purchasing experience HP announced HP2B for Higher Education, an all-new B2B platform developed to minimize purchasing frustration, while enabling the smooth management of campus purchasing. Universities can enjoy a fully-customized online campus purchasing portal, available with punch-out capability, which they manage in the cloud. Custom catalogs, campus standards and purchaser profiles enable an improved experience from procurement to end users. With HP2B’s configurator, faculty and staff can create their own custom models and submit them for approval to their divisional business manager, so that they can discover their next molecule or write their next masterpiece.

To learn more about the Campus of the Future framework and HP’s commitment to higher education, visit. Free Download Game Project Igi 5 more. Refugees at the Dzaleka Refugee Camp using HP technology to immerse themselves in the AppFactory Program.

By, Chief Sustainability and Social Impact Officer of HP Inc. And, Corporate Vice President of Microsoft Philanthropies.

Malawi, Africa is one of the most underserved nations in the world—over one half of Malawians live on just one dollar per day. Close to 40,000 people currently residing in Malawi are refugees, and 28,000 of them now call the Dzaleka Refugee Camp home after fleeing from genocide and political insecurities in their countries. One way to empower refugees to break the cycle of poverty is by bridging the digital divide through education—and that’s where HP and Microsoft come in.

As part of the commitment for the,, a program to improve the state of software development and bring quality learning, IT skills development and entrepreneurship training to the people living in the Dzaleka. By equipping refugees with technological savvy, they will have the tools needed to succeed in today’s hyper-globalized digital economy beyond Malawi’s borders. This is the first AppFactory implemented within a refugee community, aimed at building economic and learning opportunities for people in the camp. The program is part of the, through which the company helps provide access to critical skill-building programs on the African continent. Also through 4Afrika, Microsoft is working to provide affordable access to technology, such as the they have built out in and around Dzaleka. HP is providing computing technology to ensure refugee youth living in the Malawi camp have the devices needed to participate in AppFactory.

In addition to providing tools and training, AppFactory includes an internship program to give talented and passionate refugees the chance to cultivate world-class software development skills. Through a hands-on approach, the students will work with real scenarios locally across the Refugee Ambassador community, and will be mentored by fully dedicated, experienced master software craftsmen from the industry.

The in-demand IT skills and experience students gain from this program will enable them to pursue careers anywhere on the continent or around the world. Affordable, accessible Internet is the first step in building a collaborative ecosystem to provide quality learning, health, safety and services to the people residing in Dzaleka. By giving refugees Internet access and the tools to harness the power of technology, they will have the chance to transcend borders and succeed in the global digital economy. Some of the 3D printed designs created by students of KiraKira3D's curricula.

Anybody who’s encountered a middle- or high-schooler studying math or science has heard this frustrating complaint: “When am I going to use this in real life?” KiraKira3D Founder and CEO Suz SomersallIt’s the very same question that, CEO and Founder of, had as an aspiring engineering student at Brown University, where she found the materials for learning mechanical engineering software utilitarian, lacking context and mostly geared toward men. She was turned off by lesson plans for creating hand tools, auto parts and gears, she said, objects that didn’t seem to further her ambitions to be an artist and designer. “I wanted to study engineering, but the content offered in the intro classes wasn’t very compelling,” she said. “What I wanted was to be inspired to be creative.” It’s one of the reasons Somersall started KiraKira Academy, which aims to close the gender gap in STEM (science, technology, engineering and math) by teaching students the technical skills needed to create virtual and physical products using computer aided design (CAD) software.

KiraKira3D said this week it’s working with HP to produce a new series of approachable, video-based lessons to teach 3D design skills using the 3D scanning and printing platform. Students who create 3D objects via software tools can get their designs printed on HP Multi Jet Fusion printers and shipped to them by HP 3D print partner.

The goal is to help get more STEAM (science, technology engineering, art and design, and math) curricula into classrooms, so that students—especially girls—can master 3D design, modeling and printing skills through. “3D printers and 3D scanners are really incredible tools for STEAM education, but we have to get this into classrooms at a really early age otherwise we miss the opportunity for engagement,” Somersall said.

“We are trying to have a range of class content so nobody feels excluded.” KiraKira3D learners can create a variety of things, including space-inspired decor, sunglasses, household objects, tabletop games, and through the company’s, designer jewelry. The video lessons—most of which feature female instructors who are engineers, animators, designers, architects and computer scientists—teach basics in Autodesk TinkerCAD and Maya, Fusion 360, Solidworks, Rhino 3D and other design, animation and 3D modeling software. “Our instructors lead students through a creative process with design thinking, and produce something really compelling at the end of the lesson,” Somersall said. “We are trying to blend art and engineering skills while also getting the students comfortable with making mistakes or going off on their own and put their own twist on a design.” The customization possibilities makes KiraKira3D’s approach a good fit for Sprout Pro by HP, which is uniquely suited for, tinkering and experimentation.

Dubbed an Immersive Computing platform, Sprout Pro blurs the barriers between the physical and digital worlds by way of a fully-functional PC and built-in cameras and projectors that enable 2D and 3D scanning and image manipulation – right from the desktop. Second-generation Sprout Pro by HP “HP’s collaboration with KiraKira3D will bring new learning opportunities to millions of students with a special emphasis on inspiring women and girls to engage in STEM-related activities,” said Gus Schmedlen, vice president of education at HP. “KiraKira3D’s instructional videos and hands-on experiences using the latest HP Immersive and Multi Jet Fusion Technologies will empower students to master the skills needed for the jobs of the future.” HP and KiraKira3D are developing a series of 10 video lessons for Sprout Pro by HP that are set to be available for free next month on.

KiraKira3D and HP share a common vision for 3D printing and see its potential to disrupt manufacturing, retail and ushers in an era of consumer customization. “Democratizing access to these types of skills is increasingly important as 3D printing becomes more ubiquitous,” Somersall said. “We are really excited to see the things our students will create.”.

Synopsis: Developing strong word processing skills has never been easier and more fun. Skill Building Pro is a fully integrated text and software program that includes 60 lessons of instruction as well as self-paced writings, drill practice, timed writings with error diagnostics, games for building skill, and a word processor. This versatile skill-development program combines keying from the textbook and computer screen to provide well-rounded practice for improving keyboarding skills.

About the Author: Professor of Business Administration (retired) 'About this title' may belong to another edition of this title.